Karavansara

East of Constantinople, West of Shanghai


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Karavansara’s Friday Prompts

I mentioned my failure in making Plinky work with Karavansara.
A pity, really, because the writing prompts provided by Plinky might stimulate some writing.

But then I got thinking – Karavansara wants to be an original blog.
It’s about storytelling, travel, adventure, pulp, the Orient and other exotic locales.
It’s about mystery and intrigue and the romantic past.
It’s about history, and what-might-have-beens.
It can’t just take any writing prompt.

And so, I said to myself, what the heck, I’ll do my own writing prompts service, and share’em with the surfers – writing prompts tailored on the topics I love, on the stuff I write and I play.
I even have a name for it!
<fanfare, please…>

Karavansara’s Friday Prompts!

Starting… well, this Friday, I’ll post a writing prompt every Friday.
The idea being, you can pick it up and write a short story or something in the weekend.
And if you write it, please drop me a line in the comments, or share a link!

I’m going for photographic prompts… because they are the kind I like best.
But paintings, sketches and even snippets of text will probably appear, too.
Right now, I’ll pick and choose from my Pinterest boards… and might even start a Pinterest Board just for this topic in a few weeks, collecting all the prompts as they come online.

But that’s in the future.
For now, see you on Friday with the first prompt!


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Team writing with Pinterest

Another post on writing with Pinterest.
Or, using Pinterest as a support for writers.
You can find my previous musings on this social network here.
But something new and fun emerged.

Pinterest is a great tool for writing with others.

I know I will have to use a character like her.

I know I will have to use a character like her.

Currently I’m sketching a project with two partners – we are throwing ideas around, taking notes, having lots of fun.
We do not know what shape our project will take – if a multi-author work, if a shared universe, or whatever.
We are separated by space, and we work online – we use chatrooms, mail, we exchange text files.

But a picture is worth a thousand words, and it’s a lot easier to just upload a photo on a pinterest board, and say “I was thinking about something that looks like this,” and take it from there.
Opinions can be exchanged and supported by visual references.
“I think this would look better…”
Scenes can be set by posting different pictures of the same place, the same building.
Atmosphere can be set by sharing pictures, or movie clips, or music.

The collection of visual references and other stuff can be kept private – setting up a secret board- and can be later re-used as a reference for cover art, or whatever.

And when everything’s ready, a part of the material can be made public, as a way to promote the finished work.

Also, the Pinterest community has collected such a huge mass of references, that a simple in-network search can lead to dozens of useful pictures and informations.
Including historical and anthropological details, fashion details, ethnic recipes…

So you can actually build a scene using pins – my character is here, she’s wearing this, and she’ll drink one of these
It can turn teamwork into a sort of game – each one contributing some elements and filing them on Pinterest.

The downside – Pinning can become the main activity of the team. There’s a moment when you must stop collecting visual references, and start writing.

But right now, this is turning out to be a colossal tool.


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Inspirations

Last week I hit on a great story opening.
OK, I say so myself and all that, but I was impressed with my skill and elegance.
And a few beta readers agreed – so maybe it’s not just me being overconfident.

A great beginning requires a great development.
What follows is some notes on my mental processes from themoment I realized I had a great hook.
Some insight in themind of a madman, in other words.

A great beginning requires a great development, I said.
A great story requires a great character.
So I looked around in my HD folders, and I summoned back from oblivion the character of Steve Randolini, the narrating voice and hero of Interesting Times, the story that got the second prize in the Hydropunk competition.
I like Steve a lot – he’s cool, witty, elegant.
I’ve been feeling very bad at the idea that the Hydropunk story will be his only outing.

roccodfNow, the original Steve Randolini was inspired by Rocco Vargas – the astronaut-turned-nightclub-owner in the fine, very fine post-modern pulp comics by Daniel Torres.
Incidentally, I love Torres’ work, and will have to write apostabout him, as he’s certainly a major influence for me, and has been for two decades.

Anyway, the Hydropunk story has its own setting and development, but it would be rather easy to recycle the main characters – not only Steve, but also his partner Bonnie Avery – shifting the action from uchronic sci-fi to straight pulp.

Which leads me to my old crush for Indiana Jones.
I’m a notorious Indy fan, and I’d love to write stories about an adventurer dealing with ancient mysteries and lost treasure.

Now, a few years back, I wrote a series of treatments for a hypothetical comic series to be called Huaqueros, about a group of university dropouts working as grave-robbers-for-hire.
Nothing came out of it, but the research I did is still there.
Nothing gets wasted hereabouts.

What attracts me to the role of the huaquero, the grave-robber, is the moral ambiguity.
A moral ambiguity whose loss is, to me, the greatest problem with the Indiana Jones movies.
I mean – in the Raiders movie, Jones is not supposed to be such a good guy.
indymarionC’mon, he recovers artifacts which he then sells to his own museum, bending all the rules… he’s a scoundrel that actually seduced the underage daughter of his best friend and mentor…
And now she’s a tough chick running a disreputable drinking den in the Himalayas, a pretty girl that can drink sherpas under the table…
Wow!
And isn’t it great, in Raiders Indy has to prove himself better than Belloq, instead of being automatically on a higher moral ground?

Toning down this darkness – as it was done in the later Indy movies – was for me a big let down.

So, if the new Steve Randolini is to become a dealer in lost artifacts and cursed items, I’d like to keep him on the wrong side of the law, and on a debatable moral ground.
Not an anti-hero, but a reluctant hero.
He will have to work hard to do the right thing.

Also, somewhat in line with the original concept for Randolini, I’m giving him a very small, but significant bit of mystical background.
But I always loved about The Shadow was Kent Allard’s backstory – and without going all the way down the “I learned some mystical mumbo jumbo in Tibet” road… why not give my character a push in the weird/supernatural direction from the very start?
Why not give him a good reason to constantly stumble on weird supernatural stuff?

Also, giving him some weird backing and some frankly disquieting allies, could help bring character, background and setting together, and help the stories acquire an original, slightly unusual flavor.

And the mix could be fun enough to keep me interested.
And keep me writing.
And hopefully keep people reading!
It might work.

Now I only have to write the damn thing.
And then find me a publisher – or go the self-pub way.


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Flogging the Sea

This is not the post I was planning.
But something happened, and while my common sense tells me it would be wiser to shut the hell up and keep going my way…
Ah, you know I can’t, right?
So, let’s call this a pork-chop express, shall we?

What happened?
Here in my sector of the world wide web, twice, in the past seven days, two digital publishers reacted in a highly counter-productive way – in my opinion, of course – to what amounted to simple instances of people (a customer in one case, a writer in another) expressing their legitimate concerns online.

Mind you – I’m not siding with one or another.
I don’t care if the opinions vented by those guys were legit or preposterous.
This post is not an attack on somebody or a defense of someone else.
I’m just trying to put down what I think failed here.
And I am convinced that failing is not bad in itself – it’s bad only if, failing, we do not learn from failure.

hammer_thumbThe idea is – if you work through the web (say, as a publisher of digital books), you cannot blame the web if things do not go the way you planned it.
It would be like cursing the hammer because you hit your thumb.

I know it smarts.
I know we all try to project an aura of infallibility, and of high professionalism.
It’s the way to go.
But then, we cannot allow ourselves to spin out of shape when our infallibility and professionalism are questioned.
Because that way, we give definitive proof of our lack in both fields.

And I know it’s hard going, publishing books – digital or otherwise – in the European country with the lowest number of books bought per capita, but reacting with a siege mentality, in which anything but the highest praise is to be interpreted as an attack and a potential damage to sales, is suicidal.

The people out there – customers, writers, bloggers, facebook punters, innocent bystanders – are not your subjects.
They are not there to do your bidding.
And when they express ideas or opinions that you do not like, they are not rioting.
So there’s no need to read them the riot act.
It’s called communication – and by reacting with rants, menaces or general aggression, you fail at communication.
And that’s not good, because writing (or publishing, or selling goods) is communicating.

In these cases, the good old hypocrite way is probably the best course – you thank your counterpart for pointing out the problem, promise you’ll get the guys (it’s always “the guys”, btw – never make it personal) to fix it, and then, in the quiet of your offline world, you curse them for a fool, scream and thrash a bit to release your pent-up anger, and then forget about the whole thing.
Or maybe, you look into the thing – because maybe the problem that was pointed out to you really is a problem, and fixing it might make your work easier and your counterparts happier.

Just being aggressive, in these cases, is counterproductive – you loose customers if you publicly thrash a customer.

whipseaAnd huge, sarcasm-loaded scattershot rants are certainly a great way to get an endorphine rush and feel cool and badass, and probably will gather a few accolades from the usual bootlickers, but in the long run, they feel like the time Xerxes had the sea flogged for disobeying his orders.

 


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Writing update and future plans

07845kj_23A short report on the state of my writing, in case someone’s interested.

The final revision of the definitive edition of my Italian-language, non-fiction, “pulp history” book Il Crocevia del Mondo (Crossroads of the World) is done.
Now I’m reading handbooks and websites to learn how to go about putting the thing up on the Kindle Store.
Once it’s done, I’ll be curious to see how it fares.
Hopefully, I’ll arrange for the publishing in July, and for a blog tour promoting it in september.

My Corsair project, about a pulp adventurer at play in the Mediterranean between the wars has just shifted and mutated into something a bit later – say set in the early 60s – but still with the same set-up and the same cast.
A tentative story (working title The Girl from Uncle) is under way – I promised it to my friend Chiara (who’s an UNCLE fan and suggested the story’s opening), so I can’t let it lay for long.
ETA for the Girl is august.

There might be an Italian-language story coming – even tho’ I said I will not write fiction in Italian anymore – should the Alia project take wing again.
The original idea was doing a space opera-themed anthology, but already I heard stuff about stories involving elven warrior-princesses, so maybe the space opera angle is gone.
Pity.
The deadline is september – I’ll have to dream up something.

I’m also grappling with a naughty story for an adult market, but that’s a hush-hush thing, so no more details.
But it’s really a learning experience – they say write what’s unfamiliar and does not make you feel at ease, well, in this case I nailed it.

And finally something burst trough my neocortex two days ago, and is currently haunting me and my keyboard – once again a pulpish thing, an attempt at playing my own take on the mystical adventurer cliché.
Something borrowing from both Indiana Jones and The Shadow – taking what I consider the best bits from the characters, and trying to find a balance.
H.P. Lovecraft’s spirit is also hovering by as I write.
I blame my recent readings for this unespected but so far highly satisfactory writing bout – the first 300 words screamed out of my fingers and onto the screen, and they kick some butt, if I say so myself. The rest is a little more tricky, but when one starts so good, it’s a crime dropping the story.
I’ll probably post more about this, as writing what’s bugging me helps me solve the bugging bits – and I may as well do it in public.
I’ve no ETA for this one, but I’d love to try and making it available through the web at a popular fee (say 99 eurocents).

And the as yet undisclosed translation project is still going – as you can see from the meter here on the right.
It’s tough going, but it’s a fun project.

And this is it, I guess.
More news as stuff happens.
Cheers!