Heart of the Lizard will probably become my most widely circulated story, and while we have reached the Top Ten on Wargamer Vault, the book is now also available on Amazon. There’s no more excuses for not getting a copy. And let’s not say it too loud, but work has started on the outline of the second adventure of Haq, Kil, Gress and Varda. You are the first ones to know.
My birthday fundraiser in favor of The Ocean Cleanup just overshot the target figure of 200 euro, and is currently at 215€ – that’s 240 bucks and 43 cents for you out there in the US. And there’s still two weeks to go. I am impressed and pleased and humbled, all together in a single bundle. So I’m just posting this to say thank you!
And so it’s out, and I can finally post the cover – that I had shown you a while back, I think – and a link to buy my novella Heart of the Lizard, the fist (hopefully) story in a series set in the world of Andrea Sfiligoi’s game Four Against Darkness. The book is published by Ganesha Games, and includes a novella and a big appendix with all the gaming material you need to use in your games the magic, creatures, monsters and treasures you read about. Andrea wrote the appendix, and also illustrated the book. The book is currently available as a pdf, with the paperback coming soon.
Can you write sword & sorcery with elves in it? It’s not an idle question – to me, elves are usually a mark of high fantasy, and all in all, only the old Eberron setting for D&D came close to show me it is not strictly so. Well, OK, Eberron and Shadowrun. But, what can I say, I’m about to hit the shelves with a novella – hopefully the first of a series, should the readers like it – that is sword & sorcery (because that’s what I do and that’s what the client requested), but also features an elf. There’s always a first time, right?
The work was done to fit an existing universe, so there was no choice – elves it was. And also a very straightforward game-style structure. I like the challenge, I like trying to write something different. In this case, game-related fiction that is also good enough to stand on its own legs, with standard tropes thrown in, but possibly subverted.
I spent a good part of my Saturday night trying to find a train from London to Manchester in March 1903. Because that’s when (and where) my Holmesian pastiche is set, and that’s what I need – a train from London to Manchester, possibly a night train, for Doctor Watson to board in a hurry. Easy, right?